Background

The Steel Circle originated as a D&D 3.0 adventuring party based in Ducky's created world. They were initially a 6-man party consisting of the basic classes of cleric, fighter, mage, and thief. As the adventure grew and experience gained some became enticed with the dark forces of the realm. This eventually led to the party's "demise".
With the new 3.5 rules and recent corebook offerings, the Steel Circle have transcended limbo and moved into the Forgotten Realm. Join them as they try to uncover the mystery of their past and a life they can no longer recall.

Semi-familiar Habitat

Though ill fated to oblivion the Steel Circle has proven its worthiness at least for the moment. Upon careful deliberation an agreement is made once again placing the precariously maligned group deep into chaos. As problematic as that may appear, they push forward.

On this outting, the hulking Dian Wei is missing. His much needed strength semi-compensated by Errol due to magik. Dian Wei leaves without warning vanishing into the dark recesses of the corrupt castle. Can the remaining four bring an end to the nightmare?

The Steel Circle aloof and bespeckled with memory loss slowly regain their momentum and solidarity. Foes are crushed but only with much reservation and caution. They are not fools but both wary and weary of the grave path that lay ahead.

Undead, divine intervention, and great mysteries abound. As it seems, the game isn't quite over yet.

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